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There is no hard cap but a virtual one. All mitigation is a reduction of a number by a percent, which means that it will never it 100% full mitigation. But the closest I have ever gotten and could sustain for at least 1min was ~90% that but if you use multiple peoples help and multiple ulties you can reach around 97-98% but it will only last for a few seconds and is impossible to sustain or keep doing multiple times. Also there is no need to go beyond 85% in PvE. Even that is a bit excessive.
http://forums.elderscrollsonline.com/en/discussion/187110/dmg-mitigation-for-tanks#latest
A bit old but numbers still hold true.
http://forums.elderscrollsonline.com/en/discussion/187110/dmg-mitigation-for-tanks#latest
A bit old but numbers still hold true.
Slash damage's status effect is Bleed, lacerating the enemy with a damage over time effect that deals damage equal to Base Damage × Bleed Multiplier per tick for 7 ticks over 6 seconds as. Multiple instances of the effect can stack on the same target, with each instance having its own timer. Damage modifiers refer to the buffs or debuffs applied to a unit that causes it to deal or receive increased or decreased damage. These are percentage values. They don't add extra flat damage but modify all damage normally done. These buffs or debuffs are received by champion abilities, neutral buffs.
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Do you know how the diminished returns on damage mitigation are calculated?![Does Damage Reduction Effect True Dmg Does Damage Reduction Effect True Dmg](/uploads/1/2/5/3/125383610/998228916.jpg)
Mac os x 10.7 download. True Damage does not possess any applicable status procs on its own. True Damage is a hidden, unique damage type which has no damage modifier against any health (including shields) or armor type and ignores the damage reduction from Armor, therefore it will cause the same amount of damage.
Does Damage Reduction Effect True Dmg 2
@Personofsecrets
You multiply the % that is reduced by the blocking with each other but in decimal form and then multiply it with the base value of the attack.
So say an attack does 10000 and you have hard caped armor and your a dk with their passives plus the sword and board passive and say Absorb magick and you are blocking. Armor is then 50% or 0.5 dk passive is 10% or 0.9 sword and board is 20% or 0.8 absorb magick is 8% or 0.92 and blocking is another 50% so 0.5 that will then be:
10000*0.5*0.9*0.8*0.92*0.5=10000*0.1656=1656 you have now reduced the damage by a total of 83.44% of its base value.
Does Damage Reduction Effect True Dmg Download
Does Damage Reduction Effect True Dmg In Mac
Cause its easy to understand that of course there has to be diminishing returns or you would mitigate everything by just having hard caped armor and block.Does Damage Reduction Effect True Dmg Body
That's why for example I'm not really that fussed about the new Minor Aegis on the tank sets coming in Maw of Lorkharj, Cause if you use what I just used as a an example that 5% extra will only flip it from 0.1656/83.44% to 0.15732/84.268% Not that big a deal. Sure anything helps and I will still want to for example use the Lunar Bastion set cause I kinda like that 5th piece but its for the same reason I never thought that Footman was worth a full 5piece set.